I've just made this game on bearings:
Update: Now including multiple levels, video instructions and a Link to the file.
This is the secondary reason that I have been reading about gamification. I'm not really sure, though, how well I managed to stick to the guides I set for myself last week.
Notes on it's use:
- The idea of the game is that different groups of students will come on to the computer at different times.
- Each group has about ten minutes to create a winning track.
- If they finish early they can make more tracks and should be encouraged to think about strategies for minimising the total distance.
- If they are unsure, they should click the 'Hints' button at the top of the screen.
- Once each group has at least one track saved, click the 'Race' button on the bottom right of the screen.
- Race will let you see who had the shortest track.
- An alternative way to do this would be to have each group on a different computer. On the race screen each group can click on 'View data' and copy the data for the track they have saved on to your computer to view the race at the end.
- The main learning objectives for this game are to understand bearing notation and be able to measure bearings.
- Secondary objectives are to be able to use map scales and to consider strategies for achieving the shortest possible distance.
Please let me know if you find any bugs or have any suggestions.